Last updated October 22, 2026
Privacy policy
Indie Jury is run by CommandVA LLC, a Minnesota company ("we"). We decide what is collected here and why, and we answer for it. Questions or requests: hello@indiejury.com.
What we collect from players
- When you sign in with Steam: your Steam ID. Steam never shares your password with us.
- Your email address, to send demo invites, account notices (such as a note when you've waited a while for a demo), gift cards and payout notices.
- Your confirmation that you're 18 or older, and the agreements you accepted (these terms, the privacy policy, the Steam data check, and the confidentiality agreement for each test), with versions and dates.
- Your answers to the signup questions: which US state you live in (or that you live outside the US), the games you play most, and whether you can record your screen and voice. Also which post or link brought you to the site.
- After you agree to it: your Steam display name, account creation date, Steam level, country (if you set one), ban status, and the games you've played for 30 minutes or more, with hours and when you last played them. We don't store unplayed games or the rest of your profile.
- A summary of the genres you play, worked out from your playtime and Steam's public game tags.
- If you run the recording check: what your browser measured in your test recording (its length, picture size, file size and whether it has sound) and when you checked it. The test file itself never leaves your computer.
- For each demo you're invited to: your playtime in it, read from your public Steam library or, for a private Playtest, with the developer's Steamworks access to their own game.
- Your survey answers, and how long you took.
- For each test session: the video you record of your screen and your voice while you play, and a written transcript of what you say in it.
- Records of what we paid you, and, if we ask for one before a larger payout, your W-9.
- A sign-in cookie that keeps you signed in for up to 30 days, and a cookie that remembers which link brought you here. No advertising or tracking cookies.
- A one-way scrambled version of your sign-up IP address and the country it came from, to stop duplicate accounts.
Recordings and your voice
- Your recording carries your voice, which is personal data. We use it to check that you played, and to give the developer your thinking-aloud feedback.
- We make a written transcript of each recording, and a summary across the test for the developer's report. Nobody is asked to identify who is speaking.
- We don't make voiceprints, use your voice to identify you, or sell or share your recording for anyone's advertising.
- The developer who ran the test watches the recording in their browser. They can't download it, and they agree not to try to identify you.
- We record only with your consent. At sign-up you agree, in writing, to being recorded in each session, after reading what is recorded, who processes it, who sees it and when it's deleted. We keep a dated record of that consent. You can withdraw it by deleting your account, which also deletes your recordings.
- The video and its transcript are deleted 90 days after you upload them.
What developers see
Your session recording, its transcript, the summary, your survey answers and your playtime, with your name, email, Steam ID and profile removed, plus totals across all players. Please don't show your face or say personal details in recordings or written answers. Developers never see your Steam library.
What we collect from studios
- The Steam ID of each studio member, the studio name, the studio's contact email, and the acceptance of the studio terms, with version and date.
- The studio's Steamworks Web API key and Playtest keys, stored encrypted.
- Billing details through Stripe. We never see full card numbers.
Who processes it for us
Supabase (database, United States), Vercel (web hosting), Resend (email), Stripe (studio payments), Cloudflare R2 (recording storage), service providers that make transcripts and report summaries, and Tremendous (player gift cards, which receives your email address and the amount). They process data only to run the site for us. We don't sell personal data or share it for advertising.
How long we keep it
- Steam data and signup answers: until you delete your account. We read your library again only when you ask, from your account page.
- Session recordings and their transcripts: deleted 90 days after upload.
- Survey answers: kept with the developer's report, without your name or Steam details.
- Records of the agreements you accepted: for as long as we might need them to show what was agreed.
- Records of money paid and tax forms: as long as tax law requires, even after you delete your account.
Your choices
- Download your data. On your account page, "Download my data" gives you a file with your profile, Steam data, consents, test sessions and answers, recording transcripts, balance history, and gift card records.
- Delete your account. Also on your account page, after typing DELETE to confirm. We remove your Steam data, email address, answers to the signup questions, and sign-ins, withdraw your consents, cancel open invitations, and delete your session recordings and transcripts. Records of money paid and past survey answers stay for our accounting and taxes, without anything that identifies you beyond what tax law requires. We keep a one-way scrambled version of your Steam ID so a deleted account can't be used to claim new-player referral rewards again. Cash out any balance first. An amount under the smallest cash-out isn't lost: we keep it on record as money we owe you, and you can claim it by writing to us.
- Anything else. Email hello@indiejury.com to correct something, or with any other request. We answer within 30 days.
Under 18
Indie Jury is only for adults. If we learn a player is under 18, we close the account and delete their recordings.
Changes and security incidents
We post changes here with a new date, and email players about changes that matter. If a security incident affects your data, we tell you as the law requires.
Steam
We use Steam's sign-in, Steam's public Web API, and, for private Playtests only, Steamworks tools that developers give us access to for their own games. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. This site is not affiliated with or endorsed by Valve.